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- /**
- * @licstart The following is the entire license notice for the
- * Javascript code in this page
- *
- * Copyright 2020 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * @licend The above is the entire license notice for the
- * Javascript code in this page
- */
- "use strict";
- Object.defineProperty(exports, "__esModule", {
- value: true
- });
- exports.getShadingPatternFromIR = getShadingPatternFromIR;
- exports.TilingPattern = void 0;
- var _util = require("../shared/util.js");
- var ShadingIRs = {};
- function applyBoundingBox(ctx, bbox) {
- if (!bbox || typeof Path2D === "undefined") {
- return;
- }
- const width = bbox[2] - bbox[0];
- const height = bbox[3] - bbox[1];
- const region = new Path2D();
- region.rect(bbox[0], bbox[1], width, height);
- ctx.clip(region);
- }
- ShadingIRs.RadialAxial = {
- fromIR: function RadialAxial_fromIR(raw) {
- var type = raw[1];
- var bbox = raw[2];
- var colorStops = raw[3];
- var p0 = raw[4];
- var p1 = raw[5];
- var r0 = raw[6];
- var r1 = raw[7];
- return {
- type: "Pattern",
- getPattern: function RadialAxial_getPattern(ctx) {
- applyBoundingBox(ctx, bbox);
- var grad;
- if (type === "axial") {
- grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]);
- } else if (type === "radial") {
- grad = ctx.createRadialGradient(p0[0], p0[1], r0, p1[0], p1[1], r1);
- }
- for (var i = 0, ii = colorStops.length; i < ii; ++i) {
- var c = colorStops[i];
- grad.addColorStop(c[0], c[1]);
- }
- return grad;
- }
- };
- }
- };
- var createMeshCanvas = function createMeshCanvasClosure() {
- function drawTriangle(data, context, p1, p2, p3, c1, c2, c3) {
- var coords = context.coords,
- colors = context.colors;
- var bytes = data.data,
- rowSize = data.width * 4;
- var tmp;
- if (coords[p1 + 1] > coords[p2 + 1]) {
- tmp = p1;
- p1 = p2;
- p2 = tmp;
- tmp = c1;
- c1 = c2;
- c2 = tmp;
- }
- if (coords[p2 + 1] > coords[p3 + 1]) {
- tmp = p2;
- p2 = p3;
- p3 = tmp;
- tmp = c2;
- c2 = c3;
- c3 = tmp;
- }
- if (coords[p1 + 1] > coords[p2 + 1]) {
- tmp = p1;
- p1 = p2;
- p2 = tmp;
- tmp = c1;
- c1 = c2;
- c2 = tmp;
- }
- var x1 = (coords[p1] + context.offsetX) * context.scaleX;
- var y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY;
- var x2 = (coords[p2] + context.offsetX) * context.scaleX;
- var y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY;
- var x3 = (coords[p3] + context.offsetX) * context.scaleX;
- var y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY;
- if (y1 >= y3) {
- return;
- }
- var c1r = colors[c1],
- c1g = colors[c1 + 1],
- c1b = colors[c1 + 2];
- var c2r = colors[c2],
- c2g = colors[c2 + 1],
- c2b = colors[c2 + 2];
- var c3r = colors[c3],
- c3g = colors[c3 + 1],
- c3b = colors[c3 + 2];
- var minY = Math.round(y1),
- maxY = Math.round(y3);
- var xa, car, cag, cab;
- var xb, cbr, cbg, cbb;
- for (var y = minY; y <= maxY; y++) {
- if (y < y2) {
- let k;
- if (y < y1) {
- k = 0;
- } else if (y1 === y2) {
- k = 1;
- } else {
- k = (y1 - y) / (y1 - y2);
- }
- xa = x1 - (x1 - x2) * k;
- car = c1r - (c1r - c2r) * k;
- cag = c1g - (c1g - c2g) * k;
- cab = c1b - (c1b - c2b) * k;
- } else {
- let k;
- if (y > y3) {
- k = 1;
- } else if (y2 === y3) {
- k = 0;
- } else {
- k = (y2 - y) / (y2 - y3);
- }
- xa = x2 - (x2 - x3) * k;
- car = c2r - (c2r - c3r) * k;
- cag = c2g - (c2g - c3g) * k;
- cab = c2b - (c2b - c3b) * k;
- }
- let k;
- if (y < y1) {
- k = 0;
- } else if (y > y3) {
- k = 1;
- } else {
- k = (y1 - y) / (y1 - y3);
- }
- xb = x1 - (x1 - x3) * k;
- cbr = c1r - (c1r - c3r) * k;
- cbg = c1g - (c1g - c3g) * k;
- cbb = c1b - (c1b - c3b) * k;
- var x1_ = Math.round(Math.min(xa, xb));
- var x2_ = Math.round(Math.max(xa, xb));
- var j = rowSize * y + x1_ * 4;
- for (var x = x1_; x <= x2_; x++) {
- k = (xa - x) / (xa - xb);
- if (k < 0) {
- k = 0;
- } else if (k > 1) {
- k = 1;
- }
- bytes[j++] = car - (car - cbr) * k | 0;
- bytes[j++] = cag - (cag - cbg) * k | 0;
- bytes[j++] = cab - (cab - cbb) * k | 0;
- bytes[j++] = 255;
- }
- }
- }
- function drawFigure(data, figure, context) {
- var ps = figure.coords;
- var cs = figure.colors;
- var i, ii;
- switch (figure.type) {
- case "lattice":
- var verticesPerRow = figure.verticesPerRow;
- var rows = Math.floor(ps.length / verticesPerRow) - 1;
- var cols = verticesPerRow - 1;
- for (i = 0; i < rows; i++) {
- var q = i * verticesPerRow;
- for (var j = 0; j < cols; j++, q++) {
- drawTriangle(data, context, ps[q], ps[q + 1], ps[q + verticesPerRow], cs[q], cs[q + 1], cs[q + verticesPerRow]);
- drawTriangle(data, context, ps[q + verticesPerRow + 1], ps[q + 1], ps[q + verticesPerRow], cs[q + verticesPerRow + 1], cs[q + 1], cs[q + verticesPerRow]);
- }
- }
- break;
- case "triangles":
- for (i = 0, ii = ps.length; i < ii; i += 3) {
- drawTriangle(data, context, ps[i], ps[i + 1], ps[i + 2], cs[i], cs[i + 1], cs[i + 2]);
- }
- break;
- default:
- throw new Error("illegal figure");
- }
- }
- function createMeshCanvas(bounds, combinesScale, coords, colors, figures, backgroundColor, cachedCanvases, webGLContext) {
- var EXPECTED_SCALE = 1.1;
- var MAX_PATTERN_SIZE = 3000;
- var BORDER_SIZE = 2;
- var offsetX = Math.floor(bounds[0]);
- var offsetY = Math.floor(bounds[1]);
- var boundsWidth = Math.ceil(bounds[2]) - offsetX;
- var boundsHeight = Math.ceil(bounds[3]) - offsetY;
- var width = Math.min(Math.ceil(Math.abs(boundsWidth * combinesScale[0] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
- var height = Math.min(Math.ceil(Math.abs(boundsHeight * combinesScale[1] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
- var scaleX = boundsWidth / width;
- var scaleY = boundsHeight / height;
- var context = {
- coords,
- colors,
- offsetX: -offsetX,
- offsetY: -offsetY,
- scaleX: 1 / scaleX,
- scaleY: 1 / scaleY
- };
- var paddedWidth = width + BORDER_SIZE * 2;
- var paddedHeight = height + BORDER_SIZE * 2;
- var canvas, tmpCanvas, i, ii;
- if (webGLContext.isEnabled) {
- canvas = webGLContext.drawFigures({
- width,
- height,
- backgroundColor,
- figures,
- context
- });
- tmpCanvas = cachedCanvases.getCanvas("mesh", paddedWidth, paddedHeight, false);
- tmpCanvas.context.drawImage(canvas, BORDER_SIZE, BORDER_SIZE);
- canvas = tmpCanvas.canvas;
- } else {
- tmpCanvas = cachedCanvases.getCanvas("mesh", paddedWidth, paddedHeight, false);
- var tmpCtx = tmpCanvas.context;
- var data = tmpCtx.createImageData(width, height);
- if (backgroundColor) {
- var bytes = data.data;
- for (i = 0, ii = bytes.length; i < ii; i += 4) {
- bytes[i] = backgroundColor[0];
- bytes[i + 1] = backgroundColor[1];
- bytes[i + 2] = backgroundColor[2];
- bytes[i + 3] = 255;
- }
- }
- for (i = 0; i < figures.length; i++) {
- drawFigure(data, figures[i], context);
- }
- tmpCtx.putImageData(data, BORDER_SIZE, BORDER_SIZE);
- canvas = tmpCanvas.canvas;
- }
- return {
- canvas,
- offsetX: offsetX - BORDER_SIZE * scaleX,
- offsetY: offsetY - BORDER_SIZE * scaleY,
- scaleX,
- scaleY
- };
- }
- return createMeshCanvas;
- }();
- ShadingIRs.Mesh = {
- fromIR: function Mesh_fromIR(raw) {
- var coords = raw[2];
- var colors = raw[3];
- var figures = raw[4];
- var bounds = raw[5];
- var matrix = raw[6];
- var bbox = raw[7];
- var background = raw[8];
- return {
- type: "Pattern",
- getPattern: function Mesh_getPattern(ctx, owner, shadingFill) {
- applyBoundingBox(ctx, bbox);
- var scale;
- if (shadingFill) {
- scale = _util.Util.singularValueDecompose2dScale(ctx.mozCurrentTransform);
- } else {
- scale = _util.Util.singularValueDecompose2dScale(owner.baseTransform);
- if (matrix) {
- var matrixScale = _util.Util.singularValueDecompose2dScale(matrix);
- scale = [scale[0] * matrixScale[0], scale[1] * matrixScale[1]];
- }
- }
- var temporaryPatternCanvas = createMeshCanvas(bounds, scale, coords, colors, figures, shadingFill ? null : background, owner.cachedCanvases, owner.webGLContext);
- if (!shadingFill) {
- ctx.setTransform.apply(ctx, owner.baseTransform);
- if (matrix) {
- ctx.transform.apply(ctx, matrix);
- }
- }
- ctx.translate(temporaryPatternCanvas.offsetX, temporaryPatternCanvas.offsetY);
- ctx.scale(temporaryPatternCanvas.scaleX, temporaryPatternCanvas.scaleY);
- return ctx.createPattern(temporaryPatternCanvas.canvas, "no-repeat");
- }
- };
- }
- };
- ShadingIRs.Dummy = {
- fromIR: function Dummy_fromIR() {
- return {
- type: "Pattern",
- getPattern: function Dummy_fromIR_getPattern() {
- return "hotpink";
- }
- };
- }
- };
- function getShadingPatternFromIR(raw) {
- var shadingIR = ShadingIRs[raw[0]];
- if (!shadingIR) {
- throw new Error(`Unknown IR type: ${raw[0]}`);
- }
- return shadingIR.fromIR(raw);
- }
- var TilingPattern = function TilingPatternClosure() {
- var PaintType = {
- COLORED: 1,
- UNCOLORED: 2
- };
- var MAX_PATTERN_SIZE = 3000;
- function TilingPattern(IR, color, ctx, canvasGraphicsFactory, baseTransform) {
- this.operatorList = IR[2];
- this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];
- this.bbox = IR[4];
- this.xstep = IR[5];
- this.ystep = IR[6];
- this.paintType = IR[7];
- this.tilingType = IR[8];
- this.color = color;
- this.canvasGraphicsFactory = canvasGraphicsFactory;
- this.baseTransform = baseTransform;
- this.type = "Pattern";
- this.ctx = ctx;
- }
- TilingPattern.prototype = {
- createPatternCanvas: function TilinPattern_createPatternCanvas(owner) {
- var operatorList = this.operatorList;
- var bbox = this.bbox;
- var xstep = this.xstep;
- var ystep = this.ystep;
- var paintType = this.paintType;
- var tilingType = this.tilingType;
- var color = this.color;
- var canvasGraphicsFactory = this.canvasGraphicsFactory;
- (0, _util.info)("TilingType: " + tilingType);
- var x0 = bbox[0],
- y0 = bbox[1],
- x1 = bbox[2],
- y1 = bbox[3];
- var matrixScale = _util.Util.singularValueDecompose2dScale(this.matrix);
- var curMatrixScale = _util.Util.singularValueDecompose2dScale(this.baseTransform);
- var combinedScale = [matrixScale[0] * curMatrixScale[0], matrixScale[1] * curMatrixScale[1]];
- var dimx = this.getSizeAndScale(xstep, this.ctx.canvas.width, combinedScale[0]);
- var dimy = this.getSizeAndScale(ystep, this.ctx.canvas.height, combinedScale[1]);
- var tmpCanvas = owner.cachedCanvases.getCanvas("pattern", dimx.size, dimy.size, true);
- var tmpCtx = tmpCanvas.context;
- var graphics = canvasGraphicsFactory.createCanvasGraphics(tmpCtx);
- graphics.groupLevel = owner.groupLevel;
- this.setFillAndStrokeStyleToContext(graphics, paintType, color);
- graphics.transform(dimx.scale, 0, 0, dimy.scale, 0, 0);
- graphics.transform(1, 0, 0, 1, -x0, -y0);
- this.clipBbox(graphics, bbox, x0, y0, x1, y1);
- graphics.executeOperatorList(operatorList);
- this.ctx.transform(1, 0, 0, 1, x0, y0);
- this.ctx.scale(1 / dimx.scale, 1 / dimy.scale);
- return tmpCanvas.canvas;
- },
- getSizeAndScale: function TilingPattern_getSizeAndScale(step, realOutputSize, scale) {
- step = Math.abs(step);
- var maxSize = Math.max(MAX_PATTERN_SIZE, realOutputSize);
- var size = Math.ceil(step * scale);
- if (size >= maxSize) {
- size = maxSize;
- } else {
- scale = size / step;
- }
- return {
- scale,
- size
- };
- },
- clipBbox: function clipBbox(graphics, bbox, x0, y0, x1, y1) {
- if (Array.isArray(bbox) && bbox.length === 4) {
- var bboxWidth = x1 - x0;
- var bboxHeight = y1 - y0;
- graphics.ctx.rect(x0, y0, bboxWidth, bboxHeight);
- graphics.clip();
- graphics.endPath();
- }
- },
- setFillAndStrokeStyleToContext: function setFillAndStrokeStyleToContext(graphics, paintType, color) {
- const context = graphics.ctx,
- current = graphics.current;
- switch (paintType) {
- case PaintType.COLORED:
- var ctx = this.ctx;
- context.fillStyle = ctx.fillStyle;
- context.strokeStyle = ctx.strokeStyle;
- current.fillColor = ctx.fillStyle;
- current.strokeColor = ctx.strokeStyle;
- break;
- case PaintType.UNCOLORED:
- var cssColor = _util.Util.makeCssRgb(color[0], color[1], color[2]);
- context.fillStyle = cssColor;
- context.strokeStyle = cssColor;
- current.fillColor = cssColor;
- current.strokeColor = cssColor;
- break;
- default:
- throw new _util.FormatError(`Unsupported paint type: ${paintType}`);
- }
- },
- getPattern: function TilingPattern_getPattern(ctx, owner) {
- ctx = this.ctx;
- ctx.setTransform.apply(ctx, this.baseTransform);
- ctx.transform.apply(ctx, this.matrix);
- var temporaryPatternCanvas = this.createPatternCanvas(owner);
- return ctx.createPattern(temporaryPatternCanvas, "repeat");
- }
- };
- return TilingPattern;
- }();
- exports.TilingPattern = TilingPattern;
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