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pattern_helper.js 14 KB

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  1. /* Copyright 2017 Mozilla Foundation
  2. *
  3. * Licensed under the Apache License, Version 2.0 (the "License");
  4. * you may not use this file except in compliance with the License.
  5. * You may obtain a copy of the License at
  6. *
  7. * http://www.apache.org/licenses/LICENSE-2.0
  8. *
  9. * Unless required by applicable law or agreed to in writing, software
  10. * distributed under the License is distributed on an "AS IS" BASIS,
  11. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. * See the License for the specific language governing permissions and
  13. * limitations under the License.
  14. */
  15. 'use strict';
  16. Object.defineProperty(exports, "__esModule", {
  17. value: true
  18. });
  19. exports.TilingPattern = exports.getShadingPatternFromIR = undefined;
  20. var _util = require('../shared/util');
  21. var ShadingIRs = {};
  22. ShadingIRs.RadialAxial = {
  23. fromIR: function RadialAxial_fromIR(raw) {
  24. var type = raw[1];
  25. var colorStops = raw[2];
  26. var p0 = raw[3];
  27. var p1 = raw[4];
  28. var r0 = raw[5];
  29. var r1 = raw[6];
  30. return {
  31. type: 'Pattern',
  32. getPattern: function RadialAxial_getPattern(ctx) {
  33. var grad;
  34. if (type === 'axial') {
  35. grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]);
  36. } else if (type === 'radial') {
  37. grad = ctx.createRadialGradient(p0[0], p0[1], r0, p1[0], p1[1], r1);
  38. }
  39. for (var i = 0, ii = colorStops.length; i < ii; ++i) {
  40. var c = colorStops[i];
  41. grad.addColorStop(c[0], c[1]);
  42. }
  43. return grad;
  44. }
  45. };
  46. }
  47. };
  48. var createMeshCanvas = function createMeshCanvasClosure() {
  49. function drawTriangle(data, context, p1, p2, p3, c1, c2, c3) {
  50. var coords = context.coords,
  51. colors = context.colors;
  52. var bytes = data.data,
  53. rowSize = data.width * 4;
  54. var tmp;
  55. if (coords[p1 + 1] > coords[p2 + 1]) {
  56. tmp = p1;
  57. p1 = p2;
  58. p2 = tmp;
  59. tmp = c1;
  60. c1 = c2;
  61. c2 = tmp;
  62. }
  63. if (coords[p2 + 1] > coords[p3 + 1]) {
  64. tmp = p2;
  65. p2 = p3;
  66. p3 = tmp;
  67. tmp = c2;
  68. c2 = c3;
  69. c3 = tmp;
  70. }
  71. if (coords[p1 + 1] > coords[p2 + 1]) {
  72. tmp = p1;
  73. p1 = p2;
  74. p2 = tmp;
  75. tmp = c1;
  76. c1 = c2;
  77. c2 = tmp;
  78. }
  79. var x1 = (coords[p1] + context.offsetX) * context.scaleX;
  80. var y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY;
  81. var x2 = (coords[p2] + context.offsetX) * context.scaleX;
  82. var y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY;
  83. var x3 = (coords[p3] + context.offsetX) * context.scaleX;
  84. var y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY;
  85. if (y1 >= y3) {
  86. return;
  87. }
  88. var c1r = colors[c1],
  89. c1g = colors[c1 + 1],
  90. c1b = colors[c1 + 2];
  91. var c2r = colors[c2],
  92. c2g = colors[c2 + 1],
  93. c2b = colors[c2 + 2];
  94. var c3r = colors[c3],
  95. c3g = colors[c3 + 1],
  96. c3b = colors[c3 + 2];
  97. var minY = Math.round(y1),
  98. maxY = Math.round(y3);
  99. var xa, car, cag, cab;
  100. var xb, cbr, cbg, cbb;
  101. var k;
  102. for (var y = minY; y <= maxY; y++) {
  103. if (y < y2) {
  104. k = y < y1 ? 0 : y1 === y2 ? 1 : (y1 - y) / (y1 - y2);
  105. xa = x1 - (x1 - x2) * k;
  106. car = c1r - (c1r - c2r) * k;
  107. cag = c1g - (c1g - c2g) * k;
  108. cab = c1b - (c1b - c2b) * k;
  109. } else {
  110. k = y > y3 ? 1 : y2 === y3 ? 0 : (y2 - y) / (y2 - y3);
  111. xa = x2 - (x2 - x3) * k;
  112. car = c2r - (c2r - c3r) * k;
  113. cag = c2g - (c2g - c3g) * k;
  114. cab = c2b - (c2b - c3b) * k;
  115. }
  116. k = y < y1 ? 0 : y > y3 ? 1 : (y1 - y) / (y1 - y3);
  117. xb = x1 - (x1 - x3) * k;
  118. cbr = c1r - (c1r - c3r) * k;
  119. cbg = c1g - (c1g - c3g) * k;
  120. cbb = c1b - (c1b - c3b) * k;
  121. var x1_ = Math.round(Math.min(xa, xb));
  122. var x2_ = Math.round(Math.max(xa, xb));
  123. var j = rowSize * y + x1_ * 4;
  124. for (var x = x1_; x <= x2_; x++) {
  125. k = (xa - x) / (xa - xb);
  126. k = k < 0 ? 0 : k > 1 ? 1 : k;
  127. bytes[j++] = car - (car - cbr) * k | 0;
  128. bytes[j++] = cag - (cag - cbg) * k | 0;
  129. bytes[j++] = cab - (cab - cbb) * k | 0;
  130. bytes[j++] = 255;
  131. }
  132. }
  133. }
  134. function drawFigure(data, figure, context) {
  135. var ps = figure.coords;
  136. var cs = figure.colors;
  137. var i, ii;
  138. switch (figure.type) {
  139. case 'lattice':
  140. var verticesPerRow = figure.verticesPerRow;
  141. var rows = Math.floor(ps.length / verticesPerRow) - 1;
  142. var cols = verticesPerRow - 1;
  143. for (i = 0; i < rows; i++) {
  144. var q = i * verticesPerRow;
  145. for (var j = 0; j < cols; j++, q++) {
  146. drawTriangle(data, context, ps[q], ps[q + 1], ps[q + verticesPerRow], cs[q], cs[q + 1], cs[q + verticesPerRow]);
  147. drawTriangle(data, context, ps[q + verticesPerRow + 1], ps[q + 1], ps[q + verticesPerRow], cs[q + verticesPerRow + 1], cs[q + 1], cs[q + verticesPerRow]);
  148. }
  149. }
  150. break;
  151. case 'triangles':
  152. for (i = 0, ii = ps.length; i < ii; i += 3) {
  153. drawTriangle(data, context, ps[i], ps[i + 1], ps[i + 2], cs[i], cs[i + 1], cs[i + 2]);
  154. }
  155. break;
  156. default:
  157. throw new Error('illegal figure');
  158. }
  159. }
  160. function createMeshCanvas(bounds, combinesScale, coords, colors, figures, backgroundColor, cachedCanvases, webGLContext) {
  161. var EXPECTED_SCALE = 1.1;
  162. var MAX_PATTERN_SIZE = 3000;
  163. var BORDER_SIZE = 2;
  164. var offsetX = Math.floor(bounds[0]);
  165. var offsetY = Math.floor(bounds[1]);
  166. var boundsWidth = Math.ceil(bounds[2]) - offsetX;
  167. var boundsHeight = Math.ceil(bounds[3]) - offsetY;
  168. var width = Math.min(Math.ceil(Math.abs(boundsWidth * combinesScale[0] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
  169. var height = Math.min(Math.ceil(Math.abs(boundsHeight * combinesScale[1] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
  170. var scaleX = boundsWidth / width;
  171. var scaleY = boundsHeight / height;
  172. var context = {
  173. coords: coords,
  174. colors: colors,
  175. offsetX: -offsetX,
  176. offsetY: -offsetY,
  177. scaleX: 1 / scaleX,
  178. scaleY: 1 / scaleY
  179. };
  180. var paddedWidth = width + BORDER_SIZE * 2;
  181. var paddedHeight = height + BORDER_SIZE * 2;
  182. var canvas, tmpCanvas, i, ii;
  183. if (webGLContext.isEnabled) {
  184. canvas = webGLContext.drawFigures({
  185. width: width,
  186. height: height,
  187. backgroundColor: backgroundColor,
  188. figures: figures,
  189. context: context
  190. });
  191. tmpCanvas = cachedCanvases.getCanvas('mesh', paddedWidth, paddedHeight, false);
  192. tmpCanvas.context.drawImage(canvas, BORDER_SIZE, BORDER_SIZE);
  193. canvas = tmpCanvas.canvas;
  194. } else {
  195. tmpCanvas = cachedCanvases.getCanvas('mesh', paddedWidth, paddedHeight, false);
  196. var tmpCtx = tmpCanvas.context;
  197. var data = tmpCtx.createImageData(width, height);
  198. if (backgroundColor) {
  199. var bytes = data.data;
  200. for (i = 0, ii = bytes.length; i < ii; i += 4) {
  201. bytes[i] = backgroundColor[0];
  202. bytes[i + 1] = backgroundColor[1];
  203. bytes[i + 2] = backgroundColor[2];
  204. bytes[i + 3] = 255;
  205. }
  206. }
  207. for (i = 0; i < figures.length; i++) {
  208. drawFigure(data, figures[i], context);
  209. }
  210. tmpCtx.putImageData(data, BORDER_SIZE, BORDER_SIZE);
  211. canvas = tmpCanvas.canvas;
  212. }
  213. return {
  214. canvas: canvas,
  215. offsetX: offsetX - BORDER_SIZE * scaleX,
  216. offsetY: offsetY - BORDER_SIZE * scaleY,
  217. scaleX: scaleX,
  218. scaleY: scaleY
  219. };
  220. }
  221. return createMeshCanvas;
  222. }();
  223. ShadingIRs.Mesh = {
  224. fromIR: function Mesh_fromIR(raw) {
  225. var coords = raw[2];
  226. var colors = raw[3];
  227. var figures = raw[4];
  228. var bounds = raw[5];
  229. var matrix = raw[6];
  230. var background = raw[8];
  231. return {
  232. type: 'Pattern',
  233. getPattern: function Mesh_getPattern(ctx, owner, shadingFill) {
  234. var scale;
  235. if (shadingFill) {
  236. scale = _util.Util.singularValueDecompose2dScale(ctx.mozCurrentTransform);
  237. } else {
  238. scale = _util.Util.singularValueDecompose2dScale(owner.baseTransform);
  239. if (matrix) {
  240. var matrixScale = _util.Util.singularValueDecompose2dScale(matrix);
  241. scale = [scale[0] * matrixScale[0], scale[1] * matrixScale[1]];
  242. }
  243. }
  244. var temporaryPatternCanvas = createMeshCanvas(bounds, scale, coords, colors, figures, shadingFill ? null : background, owner.cachedCanvases, owner.webGLContext);
  245. if (!shadingFill) {
  246. ctx.setTransform.apply(ctx, owner.baseTransform);
  247. if (matrix) {
  248. ctx.transform.apply(ctx, matrix);
  249. }
  250. }
  251. ctx.translate(temporaryPatternCanvas.offsetX, temporaryPatternCanvas.offsetY);
  252. ctx.scale(temporaryPatternCanvas.scaleX, temporaryPatternCanvas.scaleY);
  253. return ctx.createPattern(temporaryPatternCanvas.canvas, 'no-repeat');
  254. }
  255. };
  256. }
  257. };
  258. ShadingIRs.Dummy = {
  259. fromIR: function Dummy_fromIR() {
  260. return {
  261. type: 'Pattern',
  262. getPattern: function Dummy_fromIR_getPattern() {
  263. return 'hotpink';
  264. }
  265. };
  266. }
  267. };
  268. function getShadingPatternFromIR(raw) {
  269. var shadingIR = ShadingIRs[raw[0]];
  270. if (!shadingIR) {
  271. throw new Error('Unknown IR type: ' + raw[0]);
  272. }
  273. return shadingIR.fromIR(raw);
  274. }
  275. var TilingPattern = function TilingPatternClosure() {
  276. var PaintType = {
  277. COLORED: 1,
  278. UNCOLORED: 2
  279. };
  280. var MAX_PATTERN_SIZE = 3000;
  281. function TilingPattern(IR, color, ctx, canvasGraphicsFactory, baseTransform) {
  282. this.operatorList = IR[2];
  283. this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];
  284. this.bbox = IR[4];
  285. this.xstep = IR[5];
  286. this.ystep = IR[6];
  287. this.paintType = IR[7];
  288. this.tilingType = IR[8];
  289. this.color = color;
  290. this.canvasGraphicsFactory = canvasGraphicsFactory;
  291. this.baseTransform = baseTransform;
  292. this.type = 'Pattern';
  293. this.ctx = ctx;
  294. }
  295. TilingPattern.prototype = {
  296. createPatternCanvas: function TilinPattern_createPatternCanvas(owner) {
  297. var operatorList = this.operatorList;
  298. var bbox = this.bbox;
  299. var xstep = this.xstep;
  300. var ystep = this.ystep;
  301. var paintType = this.paintType;
  302. var tilingType = this.tilingType;
  303. var color = this.color;
  304. var canvasGraphicsFactory = this.canvasGraphicsFactory;
  305. (0, _util.info)('TilingType: ' + tilingType);
  306. var x0 = bbox[0],
  307. y0 = bbox[1],
  308. x1 = bbox[2],
  309. y1 = bbox[3];
  310. var topLeft = [x0, y0];
  311. var botRight = [x0 + xstep, y0 + ystep];
  312. var width = botRight[0] - topLeft[0];
  313. var height = botRight[1] - topLeft[1];
  314. var matrixScale = _util.Util.singularValueDecompose2dScale(this.matrix);
  315. var curMatrixScale = _util.Util.singularValueDecompose2dScale(this.baseTransform);
  316. var combinedScale = [matrixScale[0] * curMatrixScale[0], matrixScale[1] * curMatrixScale[1]];
  317. width = Math.min(Math.ceil(Math.abs(width * combinedScale[0])), MAX_PATTERN_SIZE);
  318. height = Math.min(Math.ceil(Math.abs(height * combinedScale[1])), MAX_PATTERN_SIZE);
  319. var tmpCanvas = owner.cachedCanvases.getCanvas('pattern', width, height, true);
  320. var tmpCtx = tmpCanvas.context;
  321. var graphics = canvasGraphicsFactory.createCanvasGraphics(tmpCtx);
  322. graphics.groupLevel = owner.groupLevel;
  323. this.setFillAndStrokeStyleToContext(graphics, paintType, color);
  324. this.setScale(width, height, xstep, ystep);
  325. this.transformToScale(graphics);
  326. var tmpTranslate = [1, 0, 0, 1, -topLeft[0], -topLeft[1]];
  327. graphics.transform.apply(graphics, tmpTranslate);
  328. this.clipBbox(graphics, bbox, x0, y0, x1, y1);
  329. graphics.executeOperatorList(operatorList);
  330. return tmpCanvas.canvas;
  331. },
  332. setScale: function TilingPattern_setScale(width, height, xstep, ystep) {
  333. this.scale = [width / xstep, height / ystep];
  334. },
  335. transformToScale: function TilingPattern_transformToScale(graphics) {
  336. var scale = this.scale;
  337. var tmpScale = [scale[0], 0, 0, scale[1], 0, 0];
  338. graphics.transform.apply(graphics, tmpScale);
  339. },
  340. scaleToContext: function TilingPattern_scaleToContext() {
  341. var scale = this.scale;
  342. this.ctx.scale(1 / scale[0], 1 / scale[1]);
  343. },
  344. clipBbox: function clipBbox(graphics, bbox, x0, y0, x1, y1) {
  345. if (Array.isArray(bbox) && bbox.length === 4) {
  346. var bboxWidth = x1 - x0;
  347. var bboxHeight = y1 - y0;
  348. graphics.ctx.rect(x0, y0, bboxWidth, bboxHeight);
  349. graphics.clip();
  350. graphics.endPath();
  351. }
  352. },
  353. setFillAndStrokeStyleToContext: function setFillAndStrokeStyleToContext(graphics, paintType, color) {
  354. var context = graphics.ctx,
  355. current = graphics.current;
  356. switch (paintType) {
  357. case PaintType.COLORED:
  358. var ctx = this.ctx;
  359. context.fillStyle = ctx.fillStyle;
  360. context.strokeStyle = ctx.strokeStyle;
  361. current.fillColor = ctx.fillStyle;
  362. current.strokeColor = ctx.strokeStyle;
  363. break;
  364. case PaintType.UNCOLORED:
  365. var cssColor = _util.Util.makeCssRgb(color[0], color[1], color[2]);
  366. context.fillStyle = cssColor;
  367. context.strokeStyle = cssColor;
  368. current.fillColor = cssColor;
  369. current.strokeColor = cssColor;
  370. break;
  371. default:
  372. throw new _util.FormatError('Unsupported paint type: ' + paintType);
  373. }
  374. },
  375. getPattern: function TilingPattern_getPattern(ctx, owner) {
  376. var temporaryPatternCanvas = this.createPatternCanvas(owner);
  377. ctx = this.ctx;
  378. ctx.setTransform.apply(ctx, this.baseTransform);
  379. ctx.transform.apply(ctx, this.matrix);
  380. this.scaleToContext();
  381. return ctx.createPattern(temporaryPatternCanvas, 'repeat');
  382. }
  383. };
  384. return TilingPattern;
  385. }();
  386. exports.getShadingPatternFromIR = getShadingPatternFromIR;
  387. exports.TilingPattern = TilingPattern;