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							- /**
 
-  * @licstart The following is the entire license notice for the
 
-  * Javascript code in this page
 
-  *
 
-  * Copyright 2017 Mozilla Foundation
 
-  *
 
-  * Licensed under the Apache License, Version 2.0 (the "License");
 
-  * you may not use this file except in compliance with the License.
 
-  * You may obtain a copy of the License at
 
-  *
 
-  *     http://www.apache.org/licenses/LICENSE-2.0
 
-  *
 
-  * Unless required by applicable law or agreed to in writing, software
 
-  * distributed under the License is distributed on an "AS IS" BASIS,
 
-  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
-  * See the License for the specific language governing permissions and
 
-  * limitations under the License.
 
-  *
 
-  * @licend The above is the entire license notice for the
 
-  * Javascript code in this page
 
-  */
 
- 'use strict';
 
- Object.defineProperty(exports, "__esModule", {
 
-   value: true
 
- });
 
- exports.TilingPattern = exports.getShadingPatternFromIR = undefined;
 
- var _util = require('../shared/util');
 
- var ShadingIRs = {};
 
- ShadingIRs.RadialAxial = {
 
-   fromIR: function RadialAxial_fromIR(raw) {
 
-     var type = raw[1];
 
-     var colorStops = raw[2];
 
-     var p0 = raw[3];
 
-     var p1 = raw[4];
 
-     var r0 = raw[5];
 
-     var r1 = raw[6];
 
-     return {
 
-       type: 'Pattern',
 
-       getPattern: function RadialAxial_getPattern(ctx) {
 
-         var grad;
 
-         if (type === 'axial') {
 
-           grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]);
 
-         } else if (type === 'radial') {
 
-           grad = ctx.createRadialGradient(p0[0], p0[1], r0, p1[0], p1[1], r1);
 
-         }
 
-         for (var i = 0, ii = colorStops.length; i < ii; ++i) {
 
-           var c = colorStops[i];
 
-           grad.addColorStop(c[0], c[1]);
 
-         }
 
-         return grad;
 
-       }
 
-     };
 
-   }
 
- };
 
- var createMeshCanvas = function createMeshCanvasClosure() {
 
-   function drawTriangle(data, context, p1, p2, p3, c1, c2, c3) {
 
-     var coords = context.coords,
 
-         colors = context.colors;
 
-     var bytes = data.data,
 
-         rowSize = data.width * 4;
 
-     var tmp;
 
-     if (coords[p1 + 1] > coords[p2 + 1]) {
 
-       tmp = p1;
 
-       p1 = p2;
 
-       p2 = tmp;
 
-       tmp = c1;
 
-       c1 = c2;
 
-       c2 = tmp;
 
-     }
 
-     if (coords[p2 + 1] > coords[p3 + 1]) {
 
-       tmp = p2;
 
-       p2 = p3;
 
-       p3 = tmp;
 
-       tmp = c2;
 
-       c2 = c3;
 
-       c3 = tmp;
 
-     }
 
-     if (coords[p1 + 1] > coords[p2 + 1]) {
 
-       tmp = p1;
 
-       p1 = p2;
 
-       p2 = tmp;
 
-       tmp = c1;
 
-       c1 = c2;
 
-       c2 = tmp;
 
-     }
 
-     var x1 = (coords[p1] + context.offsetX) * context.scaleX;
 
-     var y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY;
 
-     var x2 = (coords[p2] + context.offsetX) * context.scaleX;
 
-     var y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY;
 
-     var x3 = (coords[p3] + context.offsetX) * context.scaleX;
 
-     var y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY;
 
-     if (y1 >= y3) {
 
-       return;
 
-     }
 
-     var c1r = colors[c1],
 
-         c1g = colors[c1 + 1],
 
-         c1b = colors[c1 + 2];
 
-     var c2r = colors[c2],
 
-         c2g = colors[c2 + 1],
 
-         c2b = colors[c2 + 2];
 
-     var c3r = colors[c3],
 
-         c3g = colors[c3 + 1],
 
-         c3b = colors[c3 + 2];
 
-     var minY = Math.round(y1),
 
-         maxY = Math.round(y3);
 
-     var xa, car, cag, cab;
 
-     var xb, cbr, cbg, cbb;
 
-     var k;
 
-     for (var y = minY; y <= maxY; y++) {
 
-       if (y < y2) {
 
-         k = y < y1 ? 0 : y1 === y2 ? 1 : (y1 - y) / (y1 - y2);
 
-         xa = x1 - (x1 - x2) * k;
 
-         car = c1r - (c1r - c2r) * k;
 
-         cag = c1g - (c1g - c2g) * k;
 
-         cab = c1b - (c1b - c2b) * k;
 
-       } else {
 
-         k = y > y3 ? 1 : y2 === y3 ? 0 : (y2 - y) / (y2 - y3);
 
-         xa = x2 - (x2 - x3) * k;
 
-         car = c2r - (c2r - c3r) * k;
 
-         cag = c2g - (c2g - c3g) * k;
 
-         cab = c2b - (c2b - c3b) * k;
 
-       }
 
-       k = y < y1 ? 0 : y > y3 ? 1 : (y1 - y) / (y1 - y3);
 
-       xb = x1 - (x1 - x3) * k;
 
-       cbr = c1r - (c1r - c3r) * k;
 
-       cbg = c1g - (c1g - c3g) * k;
 
-       cbb = c1b - (c1b - c3b) * k;
 
-       var x1_ = Math.round(Math.min(xa, xb));
 
-       var x2_ = Math.round(Math.max(xa, xb));
 
-       var j = rowSize * y + x1_ * 4;
 
-       for (var x = x1_; x <= x2_; x++) {
 
-         k = (xa - x) / (xa - xb);
 
-         k = k < 0 ? 0 : k > 1 ? 1 : k;
 
-         bytes[j++] = car - (car - cbr) * k | 0;
 
-         bytes[j++] = cag - (cag - cbg) * k | 0;
 
-         bytes[j++] = cab - (cab - cbb) * k | 0;
 
-         bytes[j++] = 255;
 
-       }
 
-     }
 
-   }
 
-   function drawFigure(data, figure, context) {
 
-     var ps = figure.coords;
 
-     var cs = figure.colors;
 
-     var i, ii;
 
-     switch (figure.type) {
 
-       case 'lattice':
 
-         var verticesPerRow = figure.verticesPerRow;
 
-         var rows = Math.floor(ps.length / verticesPerRow) - 1;
 
-         var cols = verticesPerRow - 1;
 
-         for (i = 0; i < rows; i++) {
 
-           var q = i * verticesPerRow;
 
-           for (var j = 0; j < cols; j++, q++) {
 
-             drawTriangle(data, context, ps[q], ps[q + 1], ps[q + verticesPerRow], cs[q], cs[q + 1], cs[q + verticesPerRow]);
 
-             drawTriangle(data, context, ps[q + verticesPerRow + 1], ps[q + 1], ps[q + verticesPerRow], cs[q + verticesPerRow + 1], cs[q + 1], cs[q + verticesPerRow]);
 
-           }
 
-         }
 
-         break;
 
-       case 'triangles':
 
-         for (i = 0, ii = ps.length; i < ii; i += 3) {
 
-           drawTriangle(data, context, ps[i], ps[i + 1], ps[i + 2], cs[i], cs[i + 1], cs[i + 2]);
 
-         }
 
-         break;
 
-       default:
 
-         throw new Error('illegal figure');
 
-     }
 
-   }
 
-   function createMeshCanvas(bounds, combinesScale, coords, colors, figures, backgroundColor, cachedCanvases, webGLContext) {
 
-     var EXPECTED_SCALE = 1.1;
 
-     var MAX_PATTERN_SIZE = 3000;
 
-     var BORDER_SIZE = 2;
 
-     var offsetX = Math.floor(bounds[0]);
 
-     var offsetY = Math.floor(bounds[1]);
 
-     var boundsWidth = Math.ceil(bounds[2]) - offsetX;
 
-     var boundsHeight = Math.ceil(bounds[3]) - offsetY;
 
-     var width = Math.min(Math.ceil(Math.abs(boundsWidth * combinesScale[0] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
 
-     var height = Math.min(Math.ceil(Math.abs(boundsHeight * combinesScale[1] * EXPECTED_SCALE)), MAX_PATTERN_SIZE);
 
-     var scaleX = boundsWidth / width;
 
-     var scaleY = boundsHeight / height;
 
-     var context = {
 
-       coords: coords,
 
-       colors: colors,
 
-       offsetX: -offsetX,
 
-       offsetY: -offsetY,
 
-       scaleX: 1 / scaleX,
 
-       scaleY: 1 / scaleY
 
-     };
 
-     var paddedWidth = width + BORDER_SIZE * 2;
 
-     var paddedHeight = height + BORDER_SIZE * 2;
 
-     var canvas, tmpCanvas, i, ii;
 
-     if (webGLContext.isEnabled) {
 
-       canvas = webGLContext.drawFigures({
 
-         width: width,
 
-         height: height,
 
-         backgroundColor: backgroundColor,
 
-         figures: figures,
 
-         context: context
 
-       });
 
-       tmpCanvas = cachedCanvases.getCanvas('mesh', paddedWidth, paddedHeight, false);
 
-       tmpCanvas.context.drawImage(canvas, BORDER_SIZE, BORDER_SIZE);
 
-       canvas = tmpCanvas.canvas;
 
-     } else {
 
-       tmpCanvas = cachedCanvases.getCanvas('mesh', paddedWidth, paddedHeight, false);
 
-       var tmpCtx = tmpCanvas.context;
 
-       var data = tmpCtx.createImageData(width, height);
 
-       if (backgroundColor) {
 
-         var bytes = data.data;
 
-         for (i = 0, ii = bytes.length; i < ii; i += 4) {
 
-           bytes[i] = backgroundColor[0];
 
-           bytes[i + 1] = backgroundColor[1];
 
-           bytes[i + 2] = backgroundColor[2];
 
-           bytes[i + 3] = 255;
 
-         }
 
-       }
 
-       for (i = 0; i < figures.length; i++) {
 
-         drawFigure(data, figures[i], context);
 
-       }
 
-       tmpCtx.putImageData(data, BORDER_SIZE, BORDER_SIZE);
 
-       canvas = tmpCanvas.canvas;
 
-     }
 
-     return {
 
-       canvas: canvas,
 
-       offsetX: offsetX - BORDER_SIZE * scaleX,
 
-       offsetY: offsetY - BORDER_SIZE * scaleY,
 
-       scaleX: scaleX,
 
-       scaleY: scaleY
 
-     };
 
-   }
 
-   return createMeshCanvas;
 
- }();
 
- ShadingIRs.Mesh = {
 
-   fromIR: function Mesh_fromIR(raw) {
 
-     var coords = raw[2];
 
-     var colors = raw[3];
 
-     var figures = raw[4];
 
-     var bounds = raw[5];
 
-     var matrix = raw[6];
 
-     var background = raw[8];
 
-     return {
 
-       type: 'Pattern',
 
-       getPattern: function Mesh_getPattern(ctx, owner, shadingFill) {
 
-         var scale;
 
-         if (shadingFill) {
 
-           scale = _util.Util.singularValueDecompose2dScale(ctx.mozCurrentTransform);
 
-         } else {
 
-           scale = _util.Util.singularValueDecompose2dScale(owner.baseTransform);
 
-           if (matrix) {
 
-             var matrixScale = _util.Util.singularValueDecompose2dScale(matrix);
 
-             scale = [scale[0] * matrixScale[0], scale[1] * matrixScale[1]];
 
-           }
 
-         }
 
-         var temporaryPatternCanvas = createMeshCanvas(bounds, scale, coords, colors, figures, shadingFill ? null : background, owner.cachedCanvases, owner.webGLContext);
 
-         if (!shadingFill) {
 
-           ctx.setTransform.apply(ctx, owner.baseTransform);
 
-           if (matrix) {
 
-             ctx.transform.apply(ctx, matrix);
 
-           }
 
-         }
 
-         ctx.translate(temporaryPatternCanvas.offsetX, temporaryPatternCanvas.offsetY);
 
-         ctx.scale(temporaryPatternCanvas.scaleX, temporaryPatternCanvas.scaleY);
 
-         return ctx.createPattern(temporaryPatternCanvas.canvas, 'no-repeat');
 
-       }
 
-     };
 
-   }
 
- };
 
- ShadingIRs.Dummy = {
 
-   fromIR: function Dummy_fromIR() {
 
-     return {
 
-       type: 'Pattern',
 
-       getPattern: function Dummy_fromIR_getPattern() {
 
-         return 'hotpink';
 
-       }
 
-     };
 
-   }
 
- };
 
- function getShadingPatternFromIR(raw) {
 
-   var shadingIR = ShadingIRs[raw[0]];
 
-   if (!shadingIR) {
 
-     throw new Error('Unknown IR type: ' + raw[0]);
 
-   }
 
-   return shadingIR.fromIR(raw);
 
- }
 
- var TilingPattern = function TilingPatternClosure() {
 
-   var PaintType = {
 
-     COLORED: 1,
 
-     UNCOLORED: 2
 
-   };
 
-   var MAX_PATTERN_SIZE = 3000;
 
-   function TilingPattern(IR, color, ctx, canvasGraphicsFactory, baseTransform) {
 
-     this.operatorList = IR[2];
 
-     this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];
 
-     this.bbox = IR[4];
 
-     this.xstep = IR[5];
 
-     this.ystep = IR[6];
 
-     this.paintType = IR[7];
 
-     this.tilingType = IR[8];
 
-     this.color = color;
 
-     this.canvasGraphicsFactory = canvasGraphicsFactory;
 
-     this.baseTransform = baseTransform;
 
-     this.type = 'Pattern';
 
-     this.ctx = ctx;
 
-   }
 
-   TilingPattern.prototype = {
 
-     createPatternCanvas: function TilinPattern_createPatternCanvas(owner) {
 
-       var operatorList = this.operatorList;
 
-       var bbox = this.bbox;
 
-       var xstep = this.xstep;
 
-       var ystep = this.ystep;
 
-       var paintType = this.paintType;
 
-       var tilingType = this.tilingType;
 
-       var color = this.color;
 
-       var canvasGraphicsFactory = this.canvasGraphicsFactory;
 
-       (0, _util.info)('TilingType: ' + tilingType);
 
-       var x0 = bbox[0],
 
-           y0 = bbox[1],
 
-           x1 = bbox[2],
 
-           y1 = bbox[3];
 
-       var topLeft = [x0, y0];
 
-       var botRight = [x0 + xstep, y0 + ystep];
 
-       var width = botRight[0] - topLeft[0];
 
-       var height = botRight[1] - topLeft[1];
 
-       var matrixScale = _util.Util.singularValueDecompose2dScale(this.matrix);
 
-       var curMatrixScale = _util.Util.singularValueDecompose2dScale(this.baseTransform);
 
-       var combinedScale = [matrixScale[0] * curMatrixScale[0], matrixScale[1] * curMatrixScale[1]];
 
-       width = Math.min(Math.ceil(Math.abs(width * combinedScale[0])), MAX_PATTERN_SIZE);
 
-       height = Math.min(Math.ceil(Math.abs(height * combinedScale[1])), MAX_PATTERN_SIZE);
 
-       var tmpCanvas = owner.cachedCanvases.getCanvas('pattern', width, height, true);
 
-       var tmpCtx = tmpCanvas.context;
 
-       var graphics = canvasGraphicsFactory.createCanvasGraphics(tmpCtx);
 
-       graphics.groupLevel = owner.groupLevel;
 
-       this.setFillAndStrokeStyleToContext(graphics, paintType, color);
 
-       this.setScale(width, height, xstep, ystep);
 
-       this.transformToScale(graphics);
 
-       var tmpTranslate = [1, 0, 0, 1, -topLeft[0], -topLeft[1]];
 
-       graphics.transform.apply(graphics, tmpTranslate);
 
-       this.clipBbox(graphics, bbox, x0, y0, x1, y1);
 
-       graphics.executeOperatorList(operatorList);
 
-       return tmpCanvas.canvas;
 
-     },
 
-     setScale: function TilingPattern_setScale(width, height, xstep, ystep) {
 
-       this.scale = [width / xstep, height / ystep];
 
-     },
 
-     transformToScale: function TilingPattern_transformToScale(graphics) {
 
-       var scale = this.scale;
 
-       var tmpScale = [scale[0], 0, 0, scale[1], 0, 0];
 
-       graphics.transform.apply(graphics, tmpScale);
 
-     },
 
-     scaleToContext: function TilingPattern_scaleToContext() {
 
-       var scale = this.scale;
 
-       this.ctx.scale(1 / scale[0], 1 / scale[1]);
 
-     },
 
-     clipBbox: function clipBbox(graphics, bbox, x0, y0, x1, y1) {
 
-       if (Array.isArray(bbox) && bbox.length === 4) {
 
-         var bboxWidth = x1 - x0;
 
-         var bboxHeight = y1 - y0;
 
-         graphics.ctx.rect(x0, y0, bboxWidth, bboxHeight);
 
-         graphics.clip();
 
-         graphics.endPath();
 
-       }
 
-     },
 
-     setFillAndStrokeStyleToContext: function setFillAndStrokeStyleToContext(graphics, paintType, color) {
 
-       var context = graphics.ctx,
 
-           current = graphics.current;
 
-       switch (paintType) {
 
-         case PaintType.COLORED:
 
-           var ctx = this.ctx;
 
-           context.fillStyle = ctx.fillStyle;
 
-           context.strokeStyle = ctx.strokeStyle;
 
-           current.fillColor = ctx.fillStyle;
 
-           current.strokeColor = ctx.strokeStyle;
 
-           break;
 
-         case PaintType.UNCOLORED:
 
-           var cssColor = _util.Util.makeCssRgb(color[0], color[1], color[2]);
 
-           context.fillStyle = cssColor;
 
-           context.strokeStyle = cssColor;
 
-           current.fillColor = cssColor;
 
-           current.strokeColor = cssColor;
 
-           break;
 
-         default:
 
-           throw new _util.FormatError('Unsupported paint type: ' + paintType);
 
-       }
 
-     },
 
-     getPattern: function TilingPattern_getPattern(ctx, owner) {
 
-       var temporaryPatternCanvas = this.createPatternCanvas(owner);
 
-       ctx = this.ctx;
 
-       ctx.setTransform.apply(ctx, this.baseTransform);
 
-       ctx.transform.apply(ctx, this.matrix);
 
-       this.scaleToContext();
 
-       return ctx.createPattern(temporaryPatternCanvas, 'repeat');
 
-     }
 
-   };
 
-   return TilingPattern;
 
- }();
 
- exports.getShadingPatternFromIR = getShadingPatternFromIR;
 
- exports.TilingPattern = TilingPattern;
 
 
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