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murmurhash3.js 4.3 KB

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  1. /**
  2. * @licstart The following is the entire license notice for the
  3. * Javascript code in this page
  4. *
  5. * Copyright 2017 Mozilla Foundation
  6. *
  7. * Licensed under the Apache License, Version 2.0 (the "License");
  8. * you may not use this file except in compliance with the License.
  9. * You may obtain a copy of the License at
  10. *
  11. * http://www.apache.org/licenses/LICENSE-2.0
  12. *
  13. * Unless required by applicable law or agreed to in writing, software
  14. * distributed under the License is distributed on an "AS IS" BASIS,
  15. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  16. * See the License for the specific language governing permissions and
  17. * limitations under the License.
  18. *
  19. * @licend The above is the entire license notice for the
  20. * Javascript code in this page
  21. */
  22. 'use strict';
  23. Object.defineProperty(exports, "__esModule", {
  24. value: true
  25. });
  26. exports.MurmurHash3_64 = undefined;
  27. var _util = require('../shared/util');
  28. var MurmurHash3_64 = function MurmurHash3_64Closure(seed) {
  29. var MASK_HIGH = 0xffff0000;
  30. var MASK_LOW = 0xffff;
  31. function MurmurHash3_64(seed) {
  32. var SEED = 0xc3d2e1f0;
  33. this.h1 = seed ? seed & 0xffffffff : SEED;
  34. this.h2 = seed ? seed & 0xffffffff : SEED;
  35. }
  36. MurmurHash3_64.prototype = {
  37. update: function MurmurHash3_64_update(input) {
  38. var data = void 0,
  39. length = void 0;
  40. if ((0, _util.isString)(input)) {
  41. data = new Uint8Array(input.length * 2);
  42. length = 0;
  43. for (var i = 0, ii = input.length; i < ii; i++) {
  44. var code = input.charCodeAt(i);
  45. if (code <= 0xff) {
  46. data[length++] = code;
  47. } else {
  48. data[length++] = code >>> 8;
  49. data[length++] = code & 0xff;
  50. }
  51. }
  52. } else if ((0, _util.isArrayBuffer)(input)) {
  53. data = input;
  54. length = data.byteLength;
  55. } else {
  56. throw new Error('Wrong data format in MurmurHash3_64_update. ' + 'Input must be a string or array.');
  57. }
  58. var blockCounts = length >> 2;
  59. var tailLength = length - blockCounts * 4;
  60. var dataUint32 = new Uint32Array(data.buffer, 0, blockCounts);
  61. var k1 = 0;
  62. var k2 = 0;
  63. var h1 = this.h1;
  64. var h2 = this.h2;
  65. var C1 = 0xcc9e2d51;
  66. var C2 = 0x1b873593;
  67. var C1_LOW = C1 & MASK_LOW;
  68. var C2_LOW = C2 & MASK_LOW;
  69. for (var _i = 0; _i < blockCounts; _i++) {
  70. if (_i & 1) {
  71. k1 = dataUint32[_i];
  72. k1 = k1 * C1 & MASK_HIGH | k1 * C1_LOW & MASK_LOW;
  73. k1 = k1 << 15 | k1 >>> 17;
  74. k1 = k1 * C2 & MASK_HIGH | k1 * C2_LOW & MASK_LOW;
  75. h1 ^= k1;
  76. h1 = h1 << 13 | h1 >>> 19;
  77. h1 = h1 * 5 + 0xe6546b64;
  78. } else {
  79. k2 = dataUint32[_i];
  80. k2 = k2 * C1 & MASK_HIGH | k2 * C1_LOW & MASK_LOW;
  81. k2 = k2 << 15 | k2 >>> 17;
  82. k2 = k2 * C2 & MASK_HIGH | k2 * C2_LOW & MASK_LOW;
  83. h2 ^= k2;
  84. h2 = h2 << 13 | h2 >>> 19;
  85. h2 = h2 * 5 + 0xe6546b64;
  86. }
  87. }
  88. k1 = 0;
  89. switch (tailLength) {
  90. case 3:
  91. k1 ^= data[blockCounts * 4 + 2] << 16;
  92. case 2:
  93. k1 ^= data[blockCounts * 4 + 1] << 8;
  94. case 1:
  95. k1 ^= data[blockCounts * 4];
  96. k1 = k1 * C1 & MASK_HIGH | k1 * C1_LOW & MASK_LOW;
  97. k1 = k1 << 15 | k1 >>> 17;
  98. k1 = k1 * C2 & MASK_HIGH | k1 * C2_LOW & MASK_LOW;
  99. if (blockCounts & 1) {
  100. h1 ^= k1;
  101. } else {
  102. h2 ^= k1;
  103. }
  104. }
  105. this.h1 = h1;
  106. this.h2 = h2;
  107. return this;
  108. },
  109. hexdigest: function MurmurHash3_64_hexdigest() {
  110. var h1 = this.h1;
  111. var h2 = this.h2;
  112. h1 ^= h2 >>> 1;
  113. h1 = h1 * 0xed558ccd & MASK_HIGH | h1 * 0x8ccd & MASK_LOW;
  114. h2 = h2 * 0xff51afd7 & MASK_HIGH | ((h2 << 16 | h1 >>> 16) * 0xafd7ed55 & MASK_HIGH) >>> 16;
  115. h1 ^= h2 >>> 1;
  116. h1 = h1 * 0x1a85ec53 & MASK_HIGH | h1 * 0xec53 & MASK_LOW;
  117. h2 = h2 * 0xc4ceb9fe & MASK_HIGH | ((h2 << 16 | h1 >>> 16) * 0xb9fe1a85 & MASK_HIGH) >>> 16;
  118. h1 ^= h2 >>> 1;
  119. for (var i = 0, arr = [h1, h2], str = ''; i < arr.length; i++) {
  120. var hex = (arr[i] >>> 0).toString(16);
  121. while (hex.length < 8) {
  122. hex = '0' + hex;
  123. }
  124. str += hex;
  125. }
  126. return str;
  127. }
  128. };
  129. return MurmurHash3_64;
  130. }();
  131. exports.MurmurHash3_64 = MurmurHash3_64;