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PDF.js version 1.0.686

Yury Delendik 10 年之前
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c51564e490
共有 5 个文件被更改,包括 592 次插入14 次删除
  1. 1 1
      bower.json
  2. 294 5
      build/pdf.combined.js
  3. 2 2
      build/pdf.js
  4. 294 5
      build/pdf.worker.js
  5. 1 1
      package.json

+ 1 - 1
bower.json

@@ -1,6 +1,6 @@
 {
   "name": "pdfjs-dist",
-  "version": "1.0.684",
+  "version": "1.0.686",
   "keywords": [
     "Mozilla",
     "pdf",

+ 294 - 5
build/pdf.combined.js

@@ -22,8 +22,8 @@ if (typeof PDFJS === 'undefined') {
   (typeof window !== 'undefined' ? window : this).PDFJS = {};
 }
 
-PDFJS.version = '1.0.684';
-PDFJS.build = '5eb6a35';
+PDFJS.version = '1.0.686';
+PDFJS.build = 'fa8d385';
 
 (function pdfjsWrapper() {
   // Use strict in our context only - users might not want it
@@ -12468,7 +12468,7 @@ var ColorSpace = (function ColorSpaceClosure() {
 
   ColorSpace.fromIR = function ColorSpace_fromIR(IR) {
     var name = isArray(IR) ? IR[0] : IR;
-    var whitePoint, blackPoint;
+    var whitePoint, blackPoint, gamma;
 
     switch (name) {
       case 'DeviceGrayCS':
@@ -12480,8 +12480,14 @@ var ColorSpace = (function ColorSpaceClosure() {
       case 'CalGrayCS':
         whitePoint = IR[1].WhitePoint;
         blackPoint = IR[1].BlackPoint;
-        var gamma = IR[1].Gamma;
+        gamma = IR[1].Gamma;
         return new CalGrayCS(whitePoint, blackPoint, gamma);
+      case 'CalRGBCS':
+        whitePoint = IR[1].WhitePoint;
+        blackPoint = IR[1].BlackPoint;
+        gamma = IR[1].Gamma;
+        var matrix = IR[1].Matrix;
+        return new CalRGBCS(whitePoint, blackPoint, gamma, matrix);
       case 'PatternCS':
         var basePatternCS = IR[1];
         if (basePatternCS) {
@@ -12563,7 +12569,8 @@ var ColorSpace = (function ColorSpaceClosure() {
           params = cs[1].getAll();
           return ['CalGrayCS', params];
         case 'CalRGB':
-          return 'DeviceRgbCS';
+          params = cs[1].getAll();
+          return ['CalRGBCS', params];
         case 'ICCBased':
           var stream = xref.fetchIfRef(cs[1]);
           var dict = stream.dict;
@@ -13084,6 +13091,288 @@ var CalGrayCS = (function CalGrayCSClosure() {
   return CalGrayCS;
 })();
 
+//
+// CalRGBCS: Based on "PDF Reference, Sixth Ed", p.247
+//
+var CalRGBCS = (function CalRGBCSClosure() {
+
+  // See http://www.brucelindbloom.com/index.html?Eqn_ChromAdapt.html for these
+  // matrices.
+  var BRADFORD_SCALE_MATRIX = new Float32Array([
+    0.8951, 0.2664, -0.1614,
+    -0.7502, 1.7135, 0.0367,
+    0.0389, -0.0685, 1.0296]);
+
+  var BRADFORD_SCALE_INVERSE_MATRIX = new Float32Array([
+    0.9869929, -0.1470543, 0.1599627,
+    0.4323053, 0.5183603, 0.0492912,
+    -0.0085287, 0.0400428, 0.9684867]);
+
+  // See http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html.
+  var SRGB_D65_XYZ_TO_RGB_MATRIX = new Float32Array([
+    3.2404542, -1.5371385, -0.4985314,
+    -0.9692660, 1.8760108, 0.0415560,
+    0.0556434, -0.2040259, 1.0572252]);
+
+  var FLAT_WHITEPOINT_MATRIX = new Float32Array([1, 1, 1]);
+
+  var tempNormalizeMatrix = new Float32Array(3);
+  var tempConvertMatrix1 = new Float32Array(3);
+  var tempConvertMatrix2 = new Float32Array(3);
+
+  function CalRGBCS(whitePoint, blackPoint, gamma, matrix) {
+    this.name = 'CalRGB';
+    this.numComps = 3;
+    this.defaultColor = new Float32Array(3);
+
+    if (!whitePoint) {
+      error('WhitePoint missing - required for color space CalRGB');
+    }
+    blackPoint = blackPoint || new Float32Array(3);
+    gamma = gamma || new Float32Array([1, 1, 1]);
+    matrix = matrix || new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
+
+    // Translate arguments to spec variables.
+    var XW = whitePoint[0];
+    var YW = whitePoint[1];
+    var ZW = whitePoint[2];
+    this.whitePoint = whitePoint;
+
+    var XB = blackPoint[0];
+    var YB = blackPoint[1];
+    var ZB = blackPoint[2];
+    this.blackPoint = blackPoint;
+
+    this.GR = gamma[0];
+    this.GG = gamma[1];
+    this.GB = gamma[2];
+
+    this.MXA = matrix[0];
+    this.MYA = matrix[1];
+    this.MZA = matrix[2];
+    this.MXB = matrix[3];
+    this.MYB = matrix[4];
+    this.MZB = matrix[5];
+    this.MXC = matrix[6];
+    this.MYC = matrix[7];
+    this.MZC = matrix[8];
+
+    // Validate variables as per spec.
+    if (XW < 0 || ZW < 0 || YW !== 1) {
+      error('Invalid WhitePoint components for ' + this.name +
+            ', no fallback available');
+    }
+
+    if (XB < 0 || YB < 0 || ZB < 0) {
+      info('Invalid BlackPoint for ' + this.name + ' [' + XB + ', ' + YB +
+           ', ' + ZB + '], falling back to default');
+      this.blackPoint = new Float32Array(3);
+    }
+
+    if (this.GR < 0 || this.GG < 0 || this.GB < 0) {
+      info('Invalid Gamma [' + this.GR + ', ' + this.GG + ', ' + this.GB +
+           '] for ' + this.name + ', falling back to default');
+      this.GR = this.GG = this.GB = 1;
+    }
+
+    if (this.MXA < 0 || this.MYA < 0 || this.MZA < 0 ||
+        this.MXB < 0 || this.MYB < 0 || this.MZB < 0 ||
+        this.MXC < 0 || this.MYC < 0 || this.MZC < 0) {
+      info('Invalid Matrix for ' + this.name + ' [' +
+           this.MXA + ', ' + this.MYA + ', ' + this.MZA +
+           this.MXB + ', ' + this.MYB + ', ' + this.MZB +
+           this.MXC + ', ' + this.MYC + ', ' + this.MZC +
+           '], falling back to default');
+      this.MXA = this.MYB = this.MZC = 1;
+      this.MXB = this.MYA = this.MZA = this.MXC = this.MYC = this.MZB = 0;
+    }
+  }
+
+  function matrixProduct(a, b, result) {
+      result[0] = a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
+      result[1] = a[3] * b[0] + a[4] * b[1] + a[5] * b[2];
+      result[2] = a[6] * b[0] + a[7] * b[1] + a[8] * b[2];
+  }
+
+  function convertToFlat(sourceWhitePoint, LMS, result) {
+      result[0] = LMS[0] * 1 / sourceWhitePoint[0];
+      result[1] = LMS[1] * 1 / sourceWhitePoint[1];
+      result[2] = LMS[2] * 1 / sourceWhitePoint[2];
+  }
+
+  function convertToD65(sourceWhitePoint, LMS, result) {
+    var D65X = 0.95047;
+    var D65Y = 1;
+    var D65Z = 1.08883;
+
+    result[0] = LMS[0] * D65X / sourceWhitePoint[0];
+    result[1] = LMS[1] * D65Y / sourceWhitePoint[1];
+    result[2] = LMS[2] * D65Z / sourceWhitePoint[2];
+  }
+
+  function sRGBTransferFunction(color) {
+    // See http://en.wikipedia.org/wiki/SRGB.
+    if (color <= 0.0031308){
+      return adjustToRange(0, 1, 12.92 * color);
+    }
+
+    return adjustToRange(0, 1, (1 + 0.055) * Math.pow(color, 1 / 2.4) - 0.055);
+  }
+
+  function adjustToRange(min, max, value) {
+    return Math.max(min, Math.min(max, value));
+  }
+
+  function decodeL(L) {
+    if (L < 0) {
+      return -decodeL(-L);
+    }
+
+    if (L > 80) {
+      return Math.pow(((L + 16) / 116), 3);
+    }
+
+    return L * Math.pow(((8 + 16) / 116), 3) / 8.0;
+  }
+
+  function compensateBlackPoint(sourceBlackPoint, XYZ_Flat, result) {
+    // For the BlackPoint calculation details, please see
+    // http://www.adobe.com/content/dam/Adobe/en/devnet/photoshop/sdk/
+    // AdobeBPC.pdf.
+    // The destination BlackPoint is the default BlackPoint [0, 0, 0].
+    var zeroDecodeL = decodeL(0);
+
+    var X_DST = zeroDecodeL;
+    var X_SRC = decodeL(sourceBlackPoint[0]);
+
+    var Y_DST = zeroDecodeL;
+    var Y_SRC = decodeL(sourceBlackPoint[1]);
+
+    var Z_DST = zeroDecodeL;
+    var Z_SRC = decodeL(sourceBlackPoint[2]);
+
+    var X_Scale = (1 - X_DST) / (1 - X_SRC);
+    var X_Offset = 1 - X_Scale;
+
+    var Y_Scale = (1 - Y_DST) / (1 - Y_SRC);
+    var Y_Offset = 1 - Y_Scale;
+
+    var Z_Scale = (1 - Z_DST) / (1 - Z_SRC);
+    var Z_Offset = 1 - Z_Scale;
+
+    result[0] = XYZ_Flat[0] * X_Scale + X_Offset;
+    result[1] = XYZ_Flat[1] * Y_Scale + Y_Offset;
+    result[2] = XYZ_Flat[2] * Z_Scale + Z_Offset;
+  }
+
+  function normalizeWhitePointToFlat(sourceWhitePoint, XYZ_In, result) {
+
+    var LMS = result;
+    matrixProduct(BRADFORD_SCALE_MATRIX, XYZ_In, LMS);
+
+    var LMS_Flat = tempNormalizeMatrix;
+    convertToFlat(sourceWhitePoint, LMS, LMS_Flat);
+
+    matrixProduct(BRADFORD_SCALE_INVERSE_MATRIX, LMS_Flat, result);
+  }
+
+  function normalizeWhitePointToD65(sourceWhitePoint, XYZ_In, result) {
+
+    var LMS = result;
+    matrixProduct(BRADFORD_SCALE_MATRIX, XYZ_In, LMS);
+
+    var LMS_D65 = tempNormalizeMatrix;
+    convertToD65(sourceWhitePoint, LMS, LMS_D65);
+
+    matrixProduct(BRADFORD_SCALE_INVERSE_MATRIX, LMS_D65, result);
+  }
+
+  function convertToRgb(cs, src, srcOffset, dest, destOffset, scale) {
+    // A, B and C represent a red, green and blue components of a calibrated
+    // rgb space.
+    var A = adjustToRange(0, 1, src[srcOffset] * scale);
+    var B = adjustToRange(0, 1, src[srcOffset + 1] * scale);
+    var C = adjustToRange(0, 1, src[srcOffset + 2] * scale);
+
+    // A <---> AGR in the spec
+    // B <---> BGG in the spec
+    // C <---> CGB in the spec
+    var AGR = Math.pow(A, cs.GR);
+    var BGG = Math.pow(B, cs.GG);
+    var CGB = Math.pow(C, cs.GB);
+
+    // Computes intermediate variables M, L, N as per spec.
+    var M = cs.MXA * AGR + cs.MXB * BGG + cs.MXC * CGB;
+    var L = cs.MYA * AGR + cs.MYB * BGG + cs.MYC * CGB;
+    var N = cs.MZA * AGR + cs.MZB * BGG + cs.MZC * CGB;
+
+    // Decode XYZ, as per spec.
+    var X = M;
+    var Y = L;
+    var Z = N;
+
+    // The following calculations are based on this document:
+    // http://www.adobe.com/content/dam/Adobe/en/devnet/photoshop/sdk/
+    // AdobeBPC.pdf.
+    var XYZ = tempConvertMatrix1;
+    XYZ[0] = X;
+    XYZ[1] = Y;
+    XYZ[2] = Z;
+    var XYZ_Flat = tempConvertMatrix2;
+    normalizeWhitePointToFlat(cs.whitePoint, XYZ, XYZ_Flat);
+
+    var XYZ_Black = tempConvertMatrix1;
+    compensateBlackPoint(cs.blackPoint, XYZ_Flat, XYZ_Black);
+
+    var XYZ_D65 = tempConvertMatrix2;
+    normalizeWhitePointToD65(FLAT_WHITEPOINT_MATRIX, XYZ_Black, XYZ_D65);
+
+    var SRGB = tempConvertMatrix1;
+    matrixProduct(SRGB_D65_XYZ_TO_RGB_MATRIX, XYZ_D65, SRGB);
+
+    var sR = sRGBTransferFunction(SRGB[0]);
+    var sG = sRGBTransferFunction(SRGB[1]);
+    var sB = sRGBTransferFunction(SRGB[2]);
+
+    // Convert the values to rgb range [0, 255].
+    dest[destOffset] = Math.round(sR * 255);
+    dest[destOffset + 1] = Math.round(sG * 255);
+    dest[destOffset + 2] = Math.round(sB * 255);
+  }
+
+  CalRGBCS.prototype = {
+    getRgb: function CalRGBCS_getRgb(src, srcOffset) {
+      var rgb = new Uint8Array(3);
+      this.getRgbItem(src, srcOffset, rgb, 0);
+      return rgb;
+    },
+    getRgbItem: function CalRGBCS_getRgbItem(src, srcOffset,
+                                             dest, destOffset) {
+      convertToRgb(this, src, srcOffset, dest, destOffset, 1);
+    },
+    getRgbBuffer: function CalRGBCS_getRgbBuffer(src, srcOffset, count,
+                                                 dest, destOffset, bits) {
+      var scale = 1 / ((1 << bits) - 1);
+
+      for (var i = 0; i < count; ++i) {
+        convertToRgb(this, src, srcOffset, dest, destOffset, scale);
+        srcOffset += 3;
+        destOffset += 3;
+      }
+    },
+    getOutputLength: function CalRGBCS_getOutputLength(inputLength) {
+      return inputLength;
+    },
+    isPassthrough: ColorSpace.prototype.isPassthrough,
+    createRgbBuffer: ColorSpace.prototype.createRgbBuffer,
+    isDefaultDecode: function CalRGBCS_isDefaultDecode(decodeMap) {
+      return ColorSpace.isDefaultDecode(decodeMap, this.numComps);
+    },
+    usesZeroToOneRange: true
+  };
+  return CalRGBCS;
+})();
+
 //
 // LabCS: Based on "PDF Reference, Sixth Ed", p.250
 //

+ 2 - 2
build/pdf.js

@@ -22,8 +22,8 @@ if (typeof PDFJS === 'undefined') {
   (typeof window !== 'undefined' ? window : this).PDFJS = {};
 }
 
-PDFJS.version = '1.0.684';
-PDFJS.build = '5eb6a35';
+PDFJS.version = '1.0.686';
+PDFJS.build = 'fa8d385';
 
 (function pdfjsWrapper() {
   // Use strict in our context only - users might not want it

+ 294 - 5
build/pdf.worker.js

@@ -22,8 +22,8 @@ if (typeof PDFJS === 'undefined') {
   (typeof window !== 'undefined' ? window : this).PDFJS = {};
 }
 
-PDFJS.version = '1.0.684';
-PDFJS.build = '5eb6a35';
+PDFJS.version = '1.0.686';
+PDFJS.build = 'fa8d385';
 
 (function pdfjsWrapper() {
   // Use strict in our context only - users might not want it
@@ -6474,7 +6474,7 @@ var ColorSpace = (function ColorSpaceClosure() {
 
   ColorSpace.fromIR = function ColorSpace_fromIR(IR) {
     var name = isArray(IR) ? IR[0] : IR;
-    var whitePoint, blackPoint;
+    var whitePoint, blackPoint, gamma;
 
     switch (name) {
       case 'DeviceGrayCS':
@@ -6486,8 +6486,14 @@ var ColorSpace = (function ColorSpaceClosure() {
       case 'CalGrayCS':
         whitePoint = IR[1].WhitePoint;
         blackPoint = IR[1].BlackPoint;
-        var gamma = IR[1].Gamma;
+        gamma = IR[1].Gamma;
         return new CalGrayCS(whitePoint, blackPoint, gamma);
+      case 'CalRGBCS':
+        whitePoint = IR[1].WhitePoint;
+        blackPoint = IR[1].BlackPoint;
+        gamma = IR[1].Gamma;
+        var matrix = IR[1].Matrix;
+        return new CalRGBCS(whitePoint, blackPoint, gamma, matrix);
       case 'PatternCS':
         var basePatternCS = IR[1];
         if (basePatternCS) {
@@ -6569,7 +6575,8 @@ var ColorSpace = (function ColorSpaceClosure() {
           params = cs[1].getAll();
           return ['CalGrayCS', params];
         case 'CalRGB':
-          return 'DeviceRgbCS';
+          params = cs[1].getAll();
+          return ['CalRGBCS', params];
         case 'ICCBased':
           var stream = xref.fetchIfRef(cs[1]);
           var dict = stream.dict;
@@ -7090,6 +7097,288 @@ var CalGrayCS = (function CalGrayCSClosure() {
   return CalGrayCS;
 })();
 
+//
+// CalRGBCS: Based on "PDF Reference, Sixth Ed", p.247
+//
+var CalRGBCS = (function CalRGBCSClosure() {
+
+  // See http://www.brucelindbloom.com/index.html?Eqn_ChromAdapt.html for these
+  // matrices.
+  var BRADFORD_SCALE_MATRIX = new Float32Array([
+    0.8951, 0.2664, -0.1614,
+    -0.7502, 1.7135, 0.0367,
+    0.0389, -0.0685, 1.0296]);
+
+  var BRADFORD_SCALE_INVERSE_MATRIX = new Float32Array([
+    0.9869929, -0.1470543, 0.1599627,
+    0.4323053, 0.5183603, 0.0492912,
+    -0.0085287, 0.0400428, 0.9684867]);
+
+  // See http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html.
+  var SRGB_D65_XYZ_TO_RGB_MATRIX = new Float32Array([
+    3.2404542, -1.5371385, -0.4985314,
+    -0.9692660, 1.8760108, 0.0415560,
+    0.0556434, -0.2040259, 1.0572252]);
+
+  var FLAT_WHITEPOINT_MATRIX = new Float32Array([1, 1, 1]);
+
+  var tempNormalizeMatrix = new Float32Array(3);
+  var tempConvertMatrix1 = new Float32Array(3);
+  var tempConvertMatrix2 = new Float32Array(3);
+
+  function CalRGBCS(whitePoint, blackPoint, gamma, matrix) {
+    this.name = 'CalRGB';
+    this.numComps = 3;
+    this.defaultColor = new Float32Array(3);
+
+    if (!whitePoint) {
+      error('WhitePoint missing - required for color space CalRGB');
+    }
+    blackPoint = blackPoint || new Float32Array(3);
+    gamma = gamma || new Float32Array([1, 1, 1]);
+    matrix = matrix || new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
+
+    // Translate arguments to spec variables.
+    var XW = whitePoint[0];
+    var YW = whitePoint[1];
+    var ZW = whitePoint[2];
+    this.whitePoint = whitePoint;
+
+    var XB = blackPoint[0];
+    var YB = blackPoint[1];
+    var ZB = blackPoint[2];
+    this.blackPoint = blackPoint;
+
+    this.GR = gamma[0];
+    this.GG = gamma[1];
+    this.GB = gamma[2];
+
+    this.MXA = matrix[0];
+    this.MYA = matrix[1];
+    this.MZA = matrix[2];
+    this.MXB = matrix[3];
+    this.MYB = matrix[4];
+    this.MZB = matrix[5];
+    this.MXC = matrix[6];
+    this.MYC = matrix[7];
+    this.MZC = matrix[8];
+
+    // Validate variables as per spec.
+    if (XW < 0 || ZW < 0 || YW !== 1) {
+      error('Invalid WhitePoint components for ' + this.name +
+            ', no fallback available');
+    }
+
+    if (XB < 0 || YB < 0 || ZB < 0) {
+      info('Invalid BlackPoint for ' + this.name + ' [' + XB + ', ' + YB +
+           ', ' + ZB + '], falling back to default');
+      this.blackPoint = new Float32Array(3);
+    }
+
+    if (this.GR < 0 || this.GG < 0 || this.GB < 0) {
+      info('Invalid Gamma [' + this.GR + ', ' + this.GG + ', ' + this.GB +
+           '] for ' + this.name + ', falling back to default');
+      this.GR = this.GG = this.GB = 1;
+    }
+
+    if (this.MXA < 0 || this.MYA < 0 || this.MZA < 0 ||
+        this.MXB < 0 || this.MYB < 0 || this.MZB < 0 ||
+        this.MXC < 0 || this.MYC < 0 || this.MZC < 0) {
+      info('Invalid Matrix for ' + this.name + ' [' +
+           this.MXA + ', ' + this.MYA + ', ' + this.MZA +
+           this.MXB + ', ' + this.MYB + ', ' + this.MZB +
+           this.MXC + ', ' + this.MYC + ', ' + this.MZC +
+           '], falling back to default');
+      this.MXA = this.MYB = this.MZC = 1;
+      this.MXB = this.MYA = this.MZA = this.MXC = this.MYC = this.MZB = 0;
+    }
+  }
+
+  function matrixProduct(a, b, result) {
+      result[0] = a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
+      result[1] = a[3] * b[0] + a[4] * b[1] + a[5] * b[2];
+      result[2] = a[6] * b[0] + a[7] * b[1] + a[8] * b[2];
+  }
+
+  function convertToFlat(sourceWhitePoint, LMS, result) {
+      result[0] = LMS[0] * 1 / sourceWhitePoint[0];
+      result[1] = LMS[1] * 1 / sourceWhitePoint[1];
+      result[2] = LMS[2] * 1 / sourceWhitePoint[2];
+  }
+
+  function convertToD65(sourceWhitePoint, LMS, result) {
+    var D65X = 0.95047;
+    var D65Y = 1;
+    var D65Z = 1.08883;
+
+    result[0] = LMS[0] * D65X / sourceWhitePoint[0];
+    result[1] = LMS[1] * D65Y / sourceWhitePoint[1];
+    result[2] = LMS[2] * D65Z / sourceWhitePoint[2];
+  }
+
+  function sRGBTransferFunction(color) {
+    // See http://en.wikipedia.org/wiki/SRGB.
+    if (color <= 0.0031308){
+      return adjustToRange(0, 1, 12.92 * color);
+    }
+
+    return adjustToRange(0, 1, (1 + 0.055) * Math.pow(color, 1 / 2.4) - 0.055);
+  }
+
+  function adjustToRange(min, max, value) {
+    return Math.max(min, Math.min(max, value));
+  }
+
+  function decodeL(L) {
+    if (L < 0) {
+      return -decodeL(-L);
+    }
+
+    if (L > 80) {
+      return Math.pow(((L + 16) / 116), 3);
+    }
+
+    return L * Math.pow(((8 + 16) / 116), 3) / 8.0;
+  }
+
+  function compensateBlackPoint(sourceBlackPoint, XYZ_Flat, result) {
+    // For the BlackPoint calculation details, please see
+    // http://www.adobe.com/content/dam/Adobe/en/devnet/photoshop/sdk/
+    // AdobeBPC.pdf.
+    // The destination BlackPoint is the default BlackPoint [0, 0, 0].
+    var zeroDecodeL = decodeL(0);
+
+    var X_DST = zeroDecodeL;
+    var X_SRC = decodeL(sourceBlackPoint[0]);
+
+    var Y_DST = zeroDecodeL;
+    var Y_SRC = decodeL(sourceBlackPoint[1]);
+
+    var Z_DST = zeroDecodeL;
+    var Z_SRC = decodeL(sourceBlackPoint[2]);
+
+    var X_Scale = (1 - X_DST) / (1 - X_SRC);
+    var X_Offset = 1 - X_Scale;
+
+    var Y_Scale = (1 - Y_DST) / (1 - Y_SRC);
+    var Y_Offset = 1 - Y_Scale;
+
+    var Z_Scale = (1 - Z_DST) / (1 - Z_SRC);
+    var Z_Offset = 1 - Z_Scale;
+
+    result[0] = XYZ_Flat[0] * X_Scale + X_Offset;
+    result[1] = XYZ_Flat[1] * Y_Scale + Y_Offset;
+    result[2] = XYZ_Flat[2] * Z_Scale + Z_Offset;
+  }
+
+  function normalizeWhitePointToFlat(sourceWhitePoint, XYZ_In, result) {
+
+    var LMS = result;
+    matrixProduct(BRADFORD_SCALE_MATRIX, XYZ_In, LMS);
+
+    var LMS_Flat = tempNormalizeMatrix;
+    convertToFlat(sourceWhitePoint, LMS, LMS_Flat);
+
+    matrixProduct(BRADFORD_SCALE_INVERSE_MATRIX, LMS_Flat, result);
+  }
+
+  function normalizeWhitePointToD65(sourceWhitePoint, XYZ_In, result) {
+
+    var LMS = result;
+    matrixProduct(BRADFORD_SCALE_MATRIX, XYZ_In, LMS);
+
+    var LMS_D65 = tempNormalizeMatrix;
+    convertToD65(sourceWhitePoint, LMS, LMS_D65);
+
+    matrixProduct(BRADFORD_SCALE_INVERSE_MATRIX, LMS_D65, result);
+  }
+
+  function convertToRgb(cs, src, srcOffset, dest, destOffset, scale) {
+    // A, B and C represent a red, green and blue components of a calibrated
+    // rgb space.
+    var A = adjustToRange(0, 1, src[srcOffset] * scale);
+    var B = adjustToRange(0, 1, src[srcOffset + 1] * scale);
+    var C = adjustToRange(0, 1, src[srcOffset + 2] * scale);
+
+    // A <---> AGR in the spec
+    // B <---> BGG in the spec
+    // C <---> CGB in the spec
+    var AGR = Math.pow(A, cs.GR);
+    var BGG = Math.pow(B, cs.GG);
+    var CGB = Math.pow(C, cs.GB);
+
+    // Computes intermediate variables M, L, N as per spec.
+    var M = cs.MXA * AGR + cs.MXB * BGG + cs.MXC * CGB;
+    var L = cs.MYA * AGR + cs.MYB * BGG + cs.MYC * CGB;
+    var N = cs.MZA * AGR + cs.MZB * BGG + cs.MZC * CGB;
+
+    // Decode XYZ, as per spec.
+    var X = M;
+    var Y = L;
+    var Z = N;
+
+    // The following calculations are based on this document:
+    // http://www.adobe.com/content/dam/Adobe/en/devnet/photoshop/sdk/
+    // AdobeBPC.pdf.
+    var XYZ = tempConvertMatrix1;
+    XYZ[0] = X;
+    XYZ[1] = Y;
+    XYZ[2] = Z;
+    var XYZ_Flat = tempConvertMatrix2;
+    normalizeWhitePointToFlat(cs.whitePoint, XYZ, XYZ_Flat);
+
+    var XYZ_Black = tempConvertMatrix1;
+    compensateBlackPoint(cs.blackPoint, XYZ_Flat, XYZ_Black);
+
+    var XYZ_D65 = tempConvertMatrix2;
+    normalizeWhitePointToD65(FLAT_WHITEPOINT_MATRIX, XYZ_Black, XYZ_D65);
+
+    var SRGB = tempConvertMatrix1;
+    matrixProduct(SRGB_D65_XYZ_TO_RGB_MATRIX, XYZ_D65, SRGB);
+
+    var sR = sRGBTransferFunction(SRGB[0]);
+    var sG = sRGBTransferFunction(SRGB[1]);
+    var sB = sRGBTransferFunction(SRGB[2]);
+
+    // Convert the values to rgb range [0, 255].
+    dest[destOffset] = Math.round(sR * 255);
+    dest[destOffset + 1] = Math.round(sG * 255);
+    dest[destOffset + 2] = Math.round(sB * 255);
+  }
+
+  CalRGBCS.prototype = {
+    getRgb: function CalRGBCS_getRgb(src, srcOffset) {
+      var rgb = new Uint8Array(3);
+      this.getRgbItem(src, srcOffset, rgb, 0);
+      return rgb;
+    },
+    getRgbItem: function CalRGBCS_getRgbItem(src, srcOffset,
+                                             dest, destOffset) {
+      convertToRgb(this, src, srcOffset, dest, destOffset, 1);
+    },
+    getRgbBuffer: function CalRGBCS_getRgbBuffer(src, srcOffset, count,
+                                                 dest, destOffset, bits) {
+      var scale = 1 / ((1 << bits) - 1);
+
+      for (var i = 0; i < count; ++i) {
+        convertToRgb(this, src, srcOffset, dest, destOffset, scale);
+        srcOffset += 3;
+        destOffset += 3;
+      }
+    },
+    getOutputLength: function CalRGBCS_getOutputLength(inputLength) {
+      return inputLength;
+    },
+    isPassthrough: ColorSpace.prototype.isPassthrough,
+    createRgbBuffer: ColorSpace.prototype.createRgbBuffer,
+    isDefaultDecode: function CalRGBCS_isDefaultDecode(decodeMap) {
+      return ColorSpace.isDefaultDecode(decodeMap, this.numComps);
+    },
+    usesZeroToOneRange: true
+  };
+  return CalRGBCS;
+})();
+
 //
 // LabCS: Based on "PDF Reference, Sixth Ed", p.250
 //

+ 1 - 1
package.json

@@ -1,6 +1,6 @@
 {
   "name": "pdfjs-dist",
-  "version": "1.0.684",
+  "version": "1.0.686",
   "description": "Generic build of Mozilla's PDF.js library.",
   "keywords": [
     "Mozilla",